Update — Better Optimization + Native Linux Support!
Optimization Improvements
I spent some time cleaning up the project and fixing issues that were affecting performance. The game now runs lighter, smoother, and more stable.
What was optimized:
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Removed empty materials that were causing warnings and unnecessary render cost
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Fixed misconfigured textures that were being rendered incorrectly
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Adjusted 2D filters to avoid repeated passes
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Cleaned up unused properties and objects
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Reduced redundant processes in the runtime
Overall, the game should feel faster and much more responsive.
Native Linux Support
The game now includes a fully native Linux build, no Wine or compatibility layers required!
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Native executable
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Better performance
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More stable execution
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Works on most distros (Ubuntu, Debian, Arch, etc.)
Linux players can now simply download, set the file as executable, and play.
🖥️ Updated Windows Build
The Windows version is still available and has been updated with the same improvements as the Linux build.
🌟 Thank you for the support!
This update was all about improving the overall experience.
If you run into any bugs or have suggestions, feel free to let me know — it helps a lot!
More updates coming soon. 👀✨
Files
Get NEXUS
NEXUS
A ps1 style puzzle game
| Status | Prototype |
| Publisher | |
| Author | Barbiot_ |
| Genre | Platformer, Puzzle |
| Tags | 3D, Cartoon, Low-poly, PSX (PlayStation), Retro, Simple, Singleplayer |
| Languages | English |

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